Saturday, June 27, 2009

photoshop tutorial

This tutorial will teach you how to illustrate a burger as done in Illustrator.

Final result

Final result

Let me tell You first of all. There no hard and fast rule for doing this tutorial. You can modify which should at last look visually good.
Open a document 600px X 400px. Create a new layer. Next, create an ellipse as shown and fill it with #9b5524 color.
screen021 Illustrate a Burger in Photoshop
By using the ellipse marquee tool, create a ellipse like below.
screen03 Illustrate a Burger in Photoshop
Invert the selection (Ctrl+Shift+I), and hit delete key to remove the area.
screen4 Illustrate a Burger in Photoshop
Now duplicate the layer.
screen5 Illustrate a Burger in Photoshop
Select the newly created layer and apply transform (ctrl+T). Select scale and scale down to 85% - 90%. No hard and fast rule. Scale a little so that an outline like below can be seen. Change the layer style to “Screen”
screen7aa Illustrate a Burger in Photoshop
Repeat the same by duplicating an transforming a new layer. Apply the same layer stlye. It would look like this.
screen8 Illustrate a Burger in Photoshop
Now create a rounded rectangle, same as the width of the top (half bun) by selecting the shape tool (ctrl+U). From the options on top , change the radius to 30 px. Fill with the same color we used for the first layer.
Now using the transform tool (Ctrl+T) select the “warp” and shape is like below.
Now duplicate as we did for the top part, by duplicating layers > transforming> change layer style to “Screen”
Create an ellipse as below with #ffe0b1 filled.
screen19aa Illustrate a Burger in Photoshop
Now select the dark colored layer and the ellipse layer (#ffe0b1). Duplicate both and place it on top of these layers.
Change the color of the dark layer to #6d4732 and the ellipse to #855b45.
screen20aa Illustrate a Burger in Photoshop
Now we have to make sliced tomatoes.
Step 1. Draw a ellipse shape with #ef9a5a.
Step 2. Apply Strokes, from the Layer style> stroke size to 8px. Change the color of strokes to #d60000.
Step 3. Select shapes > Custom shapes> select flower6, color it with #ffd193
Step 4. Select all the layers and by using the transform menu scale it vertically to 50%.
Step 5. Create a rectangle shape of 10px height and apply Transform >Warp. Move the bottom handles down to get the concave shape.
Step 6. Place the concave layer below all the tomato layers.
make_tomatoes Illustrate a Burger in Photoshop
By changing the colors, it will look like cucumber, blueberry….. or whatever you wish to put.
Now lets make leaf. For that we need to create a rectangle and fill it with green color (#48cd00).
screen271 Illustrate a Burger in Photoshop
From the filters menu select > Distort > Wave. And apply the following settings. You will get a wave effect.
screen28 Illustrate a Burger in Photoshop
Select the dodge tool from the tools. Make the brush size to 40 and Exposure to 100%. Now on the “up wave” area move the dogge brush 3-4 times. You will get the result shown below. Repeat the same for the rest.
screen29 Illustrate a Burger in Photoshop
Now lets create a cheese slice. Make a sleek rectangle shape, height around 8-10px with #fde289 color. Next draw another bigger rectangle of 70px height, and apply #fcd86a .Now add perspective by right clicking the bigger rectangle as shown below. Select perspective and change the ” H ” (horizontal skew) to 35. Select both the layers and merge it. (ctrl+E)
screen30 Illustrate a Burger in Photoshop
Now apply a wave with the below given settings.
screen31 Illustrate a Burger in Photoshop
Arrange tomatoes one by one on top of the cheese (4 -5 nos.)
screen32 Illustrate a Burger in Photoshop
Now repeat the same by laying the cheese slice again and on top arranging the cucumber and blueberry.
screen36 Illustrate a Burger in Photoshop
Now on top pour some jam. For that make a shape as below and fill it with #971112 color.
screen39 Illustrate a Burger in Photoshop
Bring the top part of the bun closer down. Arrange all properly and tighten it.
Make small dots on the top part of the bun to spread some sesame seeds.
Hope You enjoyed doing it.

Final result

Monday, June 22, 2009

Create A Shiny 3D Box

Create a Shiny 3D Box

The first step : Rectangular Marquee Tool,
make a square
Create a new layer
fill it with a color.
Distort Tool (Edit -> Transform -> Distort),
and distort it to be one side of your box - If you want a template for distorting your box sides, get it here.

Step : 2

Rectangluar Marquee Tool again, and repeat the same step from above.

Step: 3

we need to add the box flaps. This follows the same procedure as the sides, but instead of adding one to all four sides, only add flaps to the front two.

Alright, we have the basic shape of our box, it’s time to add some shading, shadows and texture!

The first thing we wanna do is decide on the color of our box - I’m going to go with the normal everyday brown, but you can pick whatever you wish.

Alright, Select one of your flaps (Select -> Load Selection), and then grab the Gradient Tool. Set the foreground and background to #e6c19a & #d2a77a respectively, then, with the Gradient Tool, drag from the bottom to the top of the flap, so there’s a nice gradient on it.

Next, with the layer still selected, go to Filter -> Noise -> Add Noise, and add 1% Monochromatic noise to the flap.

Next, repeat this on the other flap. Make sure you keep the gradient in the same general direction to maintain the look of a single light source.

Now that the flaps are done, we obviously need to finish the rest of the box. Set the foreground color to #ba976c, and the background color to #b08555. Select the front of the box via Select -> Load selection, and grab the Gradient Tool again, but this time set it to a radial gradient. Place the tool near the right side of the layer, and drag it over so it’s over the left side. Now we have one shaded side. Follow the same routine with the noise as we did earlier.

Follow the same routine with the left side of the box, except this time move the center of radial gradient more towards of the center of the layer. Once you’ve added the gradient, you know the drill: Add some noise.

Ok, We’re almost done with the shading, we’ve just gotta do the back! Select a slightly deeper palette of colors (I used #a7825f & #825f3e), and repeat the same steps as we’ve been doing on the other sides and flaps.

Great, we’re all done the shading. Time to add the shadows to the box flaps. To do this, duplicate one of the flaps, and fill that duplicate with black. Next, apply a 6px Gaussian blur, and then Edit -> Transform -> Distort the shadow so it looks like the one shown below.

Once you’re happy with the position of the shadow, Select -> Load Selection, Select -> Inverse the side of the box of which it covers. Hit delete with the shadow layer selected. Next, set the Opacity to about 30%.

Now, repeat the same steps, but on the other flap that doesn’t have a shadow.

Ok, time to add a shadow to the bottom of the box. To do this, grab the Polygonal Lasso Tool, and make a selection around the front two sides of the box. Then, create a new layer below all the others, and fill it with black. Then, apply a 5px Gaussian Blur to the shadow. You can also grab the eraser tool to “fine tune” the edges of the shadow.

Ok, now it’s time to add some shine to our cardboard box. You can skip this step if you don’t want any shine, but I find it adds a little bit more “pop” to the final result.

Create a new layer on top of your box sides, but below your flaps. Next, grab the Elliptical Marquee Tool, and draw a circle over the top 1/4 of the box sides, Next, create a new layer, and fill it with White. Finally, Select -> Load Selection on one of the sides, then Select -> Load Selection, Add to Selection on the other box side. Finally, Select -> Inverse on the selection, and hit delete to remove the excess “shine” from around the box sides.

Then, apply a 5px Drop Shadow to the layer, and set it’s Opacity to about 7%.

If you want a bit more shine, you can repeat the same technique on the box flaps, like I have here. Note, the opacity on this layer is closer to 14%.

We’re almost done, just a couple more steps! Well, a box wouldn’t be much without something in it, would it? Well, let’s fix that. Go find your favourite icon or object, and drag it into the image. Make sure it’s behind all the layers, except for the two back sides of the box.

Next we gotta add a bit of shadow to the front of the icon, because, well, it’s in a box, so it’s darker! To do this, select the triangle-shaped area in front of your icon.

Create a new layer above the icon. Now, grab the Gradient Tool again, and make a Black to transparent gradient in the selected area, like what is shown below. We’ve created our shadow!

Ok, this is the final step, I promise! We’ve gotta put a label on our box, so people know what it is, duh. To do this, create a new layer, and make a rectangle selection in it. Next, fill that layer with black. Finally, select the inside of the rectangle, and delete all but a 10px border around the edges.

Then, with the Text Tool, pick a font you like, and add some text in the center of the rectangle layer we just created, then Merge the two layers (Select them both, then hit Ctrl + E).

If you want, you can grab your favorite grunge brush, and delete some areas on the text & rectangle, to make it look more like a stamp.

Ok, now Edit -> Transform -> Distort the layer, and make it fit onto the box like you see below. As you can see, I’ve created a second stamp and placed it on the right side of the box, in much the same way I made the first stamp.

Ring of Fire

Final product:

ring of fire

Step 1: Start off by creating a new image, because details are the most important, the document must be large, make sure it forms a perfect square. For this I set my image size to 2400x2400 px. Set background color to black. Now create a new layer, fill it in black too and name the layer "Base". Make sure you have the default black and white as foreground and background colors, go to Filter > Render > Difference Clouds, apply it 5 more times.

layers

For better results open Image > Adjustments > Levels and click on Auto, and shift the midtones to the right a bit. Hit the Ok button.

levels

Step 2: Now, go to Filters > Render > Lighting Effects and enter these parameters:
Light Type: Spotlight
(Make the light shape a perfect circle as its shown in the image below)
Color: #FFF001
Intensity: 20
Focus: 45

Color: #C80002
Gloss: 40
Material: 100
Exposure: 40
Ambience: 40

lighting

Step 3: Now, open Image > Adjustments > Levels again. Go to the red channel controls and set the dark side in output levels to 100.

red levels

Now, go to the green channel controls and set the Input level for midtones to 0.90.

green levels

Now in blue channel controls set the dark slide in output levels to 50. Hit Ok.

blue levels

Step 4: Create another layer, fill it with white and name it "Fibers". Go to Filters > Render > Fibers, set variance to 6, and strength to 47, hit Ok. Now apply Filters > Distort > Polar Coordinates, choose Rectangular to Polar and Hit Ok. Still on the same layer, go to Filters > Blur > Radial Blur, set parameters to Amount to 100, Blur Method to Zoom and Quality to Best, and hit Ok. Finally for this layer, select all, copy and paste in another new document, flatten it, save wherever you want as: deform.psd and close it.

fibers

Step 5: Now go back to the "Fibers" layer and set it to Hard Light and its opacity to 65%, go to Image > Adjustments > Levels, make sure you are in RGB Channel controls and set the White Output Levels to about 165. This makes the image a little bit more dramatic.

photoshop levels

Step 6: Select the layer named "Base". Go to Filters > Distort > Displace, Horizontal and Vertical scale must be 10, leave the other parameters as default, hit Ok. In the next window you must choose a file, then, select the file deform.psd and hit Ok.

displace

Step 7: Still the "Base" layer, go to Filters > Distort > Glass, and set distortion to 9, smoothness to 12, Texture to Frosted and Scaling to 130%, also check invert. hit Ok.

glass

Step 8. With the eyedropper tool, take a sample from the very brightest yellow of the image, then go to Select > Color Range, set Fuzziness to around 80 and hit Ok. Keep the resulting selection active and create a new layer, fill selection with White color. Deselect and apply Filters > Blur > Radial Blur, set amount to 35, Method to Zoom and Quality to Best. Hit Ok.

color range

Step 9. Now we need to shift colors a little on the layer named "Base", select this layer and go to Image > Adjustments > Levels, select Channel Green and set its midtone Input Levels to 1.50 or until you see a nice warm orange appear in the fire ball.

levels

Step 10. Now select the upper most layer, hit (Cmnd+Shift+A) to select all. Then go to Edit > Copy Merged. Now we need to go to the channels palette and create a new Alpha Channel. Paste the clipboard contents in this new channel. Make sure you are not pasting it in a new layer instead of this channel.

Load this channel as a selection, to do this select it in the channel palette and press the button with the dotted circle shape in the base of the channels palette, then invert this selection by hitting cmnd+shift+i (or you can go to Select > Inverse).

channels

Create a new Layer, name it "HardLight" and fill the selection with a burned red color, I used for it this #3C1111. Set the transfer mode of this layer to Hard Light and keep its opacity at 100%.

color picker

Step 11. We need to mess with the shape of the fireball, in order to be more natural try to get this shape as natural as you can, like a fire cloud or something. Use the brush tool for this, painting gently the borders with black and blend tones with the burn tool at 50% opacity, make sure you fill with black all the borders of the image, keeping the fire cloud in the middle of the canvas but not to much.

Step 12. Merge all layers but Background and rename the layer to "Burn", here is where all of the work pays off. Go to Filters > Distort > Polar Coordinates and set it to Polar to Rectangular, hit Ok. If all worked as expected and you followed all of these steps, you are probably saying something like whoooaa!, exactly like me when I got to this point for the first time, Nice... right?

polar coordinates

Step 13. Rotate the image 180 degrees and reduce it as you want, set the layer transfer mode to Lighten, burn the flames edges that reach the borders with the burn tool set it up at 50%. Duplicate this layer a couple of times and resize them in order to refine the shape of the fire image, do it as you wish. Check the layers in the next step image to get an idea of what you can do, that is up to you.

photoshop flames

Step 14. When you are satisfied with the result, you can enhance the fire effect, make a Merged Copy of all layers and paste it in a new layer, go to Filters > Other > High Pass, apply it with a 6-8 radio and set the layer transfer mode to Soft Light. Paste again and apply a 15 radius Gaussian Blur effect. Go to Image > Adjustments > Hue Saturation and set parameters to Colorize, Hue to 0, Saturation to 40 and Lightness to -5. Hit Ok. When you are done duplicate the background layer, link with all the other layers but the background and hit cmnd+E (or you can choose merge linked).

photoshop layers

Step 15. Turn the image -90 degrees. Hit Enter key to apply.

fire

Step 16. Go to Select > Transform Selection, make it wide as shown

select flames

Step 17. Go to Filters > Distort > Shear. Do as shown in the image.

shear

Step 18. Now Create a new layer and make a circle filled with black, on its Layer Styles add a nice halo effect, use a Drop Shadow for it, Outer Glow and even Stroke to do this. Make it as you wish.

ring

Step 19. Deform the Burned layer until it fits the circle as shown. Hit cmnd+T and drag the lower left handle of the bounds while you keep pressed alt+Cmnd+Shift keys. Hit enter to apply deformation.

fire ring

Step 20. Duplicate the Burn layer, scale vertical to almost 45%, set the horizontal to 100%.

scale fire

Put the fire just below the circle layer and go to Effects > Distort > Polar Coordinates and mark Rectangular to Polar. Hit Ok. Use the image result to enhance the halo in the planet. Set this layer transfer mode to Lighten.

polar coords

Also you can add another copy of this layer to complete the halo at the top, just turn it around -150 degrees.

-150 degrees

Step 21. For the smoke clouds behind make a selection based on circles as shown,

circles

fill this with white in a new layer, apply a large amount of gaussian blur. Now you need to lock the transparency of the layer, (a little check box in the layers palette below the transfers mode menu).

lock transparent pixels

Go to Filters > Render > Difference Clouds and apply over three times. Go to Image > Adjustments > Hue/Saturation and check Colorize, set Hue to 5, Saturation to 85 and Lightness to -49.

hue / saturation

Voila! You're finally finished!

photoshop ring of fire

Eye Effect by Photoshop


Fig. 1

It's time to have some fun again :)
This is a pretty easy tutorial, but with a little imagination you can make some really funny figures.

Open up a new document - I used white background - and create a new layer called Eyeball.

Select the Elliptical Marquee Tool and make a perfect circle selection by pressing Shift while dragging the selection. Fill your selection with white color and apply these layer styles.


Fig. 2

Now create a new layer - call this layer Eye.

Now drag a new circle selection and fill this selection with your desired eye color.

Then apply some Inner Glow layer style with these settings.


Fig. 3

Create a new layer and call this layer Pupil.

Use the Elliptical Marquee Tool again to make a new circle and fill the selection with black color.

Then make the final layer - call this layer Reflection.

Again use the Elliptical Marquee Tool to make a selection similar to mine in figure 3 - and fill the selection with white.


Fig. 4

Use the transform option (Edit - Transform - Rotate) to rotate the white Reflection layer like shown in figure 4, and nudge the layer up and to the right until you get it into the right position.

And that's it!

Below is a couple of characters I made to give you some inspiration :)

Have fun!